About Maziminds
A small studio that makes branded games brands are proud to ship — and players actually want to play.
Why we build branded games
Maziminds started with a simple frustration: most “brand games” were neither. They looked like ads and played like chores. We set out to make the opposite — real games, built to a studio standard, that happen to carry a brand.
Today that means a small, senior team, our own published titles in the wild, and a mascot you'll meet across our work. We keep the studio small on purpose — the people who scope your game are the ones who build it.
What we care about
Players first
If it isn't fun, it doesn't ship. Every build is play-tested before a brand ever sees it.
Measurable by design
Dwell, completion, leads — we instrument the game so marketing can prove the ROI.
Small team, senior hands
No account layers. The people who scope your game are the ones who build it.
We ship our own
We make our own titles too — so we sweat retention and polish like it's our product.
Meet the people behind the games
Named team + founder, each linked to LinkedIn — the E-E-A-T trust signal Google rewards. The mascot origin story lives here too.
Asif founded Maziminds to build branded games to a real studio standard — fun first, measurable by design. He leads engineering across client work and the studio's own published titles.
Team member
Role / discipline
Team member
Role / discipline
Team member
Role / discipline
Team member
Role / discipline
What Clients Say
“Maziminds turned our product launch into a game our audience actually wanted to play — 3.2× dwell time and a 41% lift in qualified leads.”
Jordan Lee
VP Marketing · [Marquee client brand]
★★★★★ 5.0 on Clutch
Want a team like this on your next launch?
Tell us the brand and the goal — we'll come back with a plan.